TinyMath 3D Lab: Kids Math

Ukuthenga ngaphakathi nohlelo
Isilinganiselwa sokuqukethwe
Wonke umuntu
0+
Okudawunilodiwe
Isilinganiselwa sokuqukethwe
Wonke umuntu
Funda kabanzi
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini
Isithombe sesithombe-skrini

Mayelana nalolu hlelo lokusebenza

Siyakwamukela ku-TinyMath 3D Lab — Lapho Izibalo Zasekuqaleni Ziba Yizinto Ezibonakalayo, Ezidlalayo Neziqondayo!

I-TinyMath 3D Lab iyindawo yokudlala yezibalo ze-3D kanye ne-logic yokuqonda ephefumulelwe yiMontessori eyakhelwe ngqo izingane ezincane, izingane zasenkulisa, kanye nabafundi bamabanga aphansi (abaneminyaka engu-2-10).

Ngokungafani namakhadi acwebezelayo noma izinhlelo zokusebenza zokuzivocavoca eziphindaphindayo, i-TinyMath 3D Lab isebenzisa izindlela zokulawula ze-3D ezibonakalayo kanye nokulingisa okuthintekayo ukuze kuvalwe igebe elivela ezintweni eziqinile kuya ekucabangeni okungaqondakali kwezibalo.

IZIGABA EZINE ZOKUFUNDA NGESINYATHELO:

1. IZISEKELO ZEKHONKRI (abaneminyaka engu-2-4)
• Ibhokisi Lesanti Lokubala le-3D: Hudula amabhlogo ezinkuni athintekayo, ama-apula, izimoto, nezinkanyezi kubhasikidi wokubala.

Ibhuloho Eliyikhonkrithi Eliyikhonkrithi: Thola ukuthi izinto zangempela ezibonakalayo ziguquka kanjani zibe ama-Subatizing Dots, Amafreyimu Ayishumi Ahlelekile, kanye nama-Arabhu (1, 2, 3).
• Ukuhlela Usayizi Wesikhala we-3D: Hlela izinto zibe ama-cubbies Amancane, Aphakathi, kanye Namakhulu ukuze wakhe ubuhlakani bendawo.
• Ukufanisa Ubume Nombala: Ukuhlunga isimo sejiyometri okuthintekayo kwemibuthano, onxantathu, izikwele, nezinkanyezi.

2. I-COGNITIVE LOGIC & RELATIONS (Iminyaka engu-3-7)
• I-Pattern Quest: Thola ukulandelana okunengqondo okuphindayo (AB, ABC, AABB) bese ubikezela ibhulokhi le-3D elingekho.
• Okukhulu, Okuncane Nokulingana: Yondla isilo esiqhathaniswayo esilambile ngokuhlola amanani ngo->, <, kanye no-=.
• Ukubhanqa Okungajwayelekile Nokulingana: Hlanganisa izibali ukuze uqonde ngokubonakalayo ukuthi yiziphi izinombolo ezinabalingani nokuthi yiziphi ezinezinsalela ezisele zodwa.

3. UKUBALA NOKULINGANA (Iminyaka engu-4-7)
• Ilebhu Yesilinganiso Sebhalansi ye-3D: Beka amabhlogo esisindo somzimba kuma-balance pans angempela e-3D ukuze uthole ama-equation kanye nemibono ye-algebraic yokuqala!
• Izinduku Zezinombolo zeMontessori: Hlanganisa izitebhisi ezibomvu neziluhlaza okwesibhakabhaka ze-Montessori zakudala ezingu-1-10 ukuze ubone ngeso lengqondo ukwanda kwezibalo.

4. I-ARITHMETIC NE-PLACE INANI (Iminyaka engu-6-10)
• Ukwengezwa Kwezinhlaka Eziyishumi: Hlanganisa amaqembu amabili ezibali ezinemibala ukuze uthole ngokubonakalayo inani lendawo futhi uxazulule izibalo (A + B = C).
• Imiklomelo Yempumelelo Eyi-12: Thola izinkanyezi, ugubhe izigaba zokuthuthukiswa, futhi ulandelele ukukhula kobuchopho!

KUNGANI ABAZALI NABAFUNDISI BETHANDA I-TINYMATH 3D LAB:
• Indlela Yokufundisa Yangempela yeMontessori: Isekelwe ekuqhubekeni kokufunda okuqinile okuqinisekisiwe.

• Impendulo Yomsindo Ohlukahlukene: Ama-pop athintayo angempela, ama-arpeggios omculo akhuphukayo, kanye nezinkomba zamaphutha ezithambile.
• 100% Okungaxhunyiwe Ku-inthanethi Nokuphepha Kwezingane: Akukho uxhumano lwe-inthanethi oludingekayo. Azikho izikhangiso, awekho ama-popup, awekho ukulandelwa kwedatha yomuntu wesithathu.
• Isango Labazali Nokulawula: Zonke izilungiselelo, izikhethi zolimi, ama-toggle omsindo, kanye nokufinyelela esitolo kuvikelwe ngemuva kwezinselele zezibalo zabazali.

• Ukusekelwa Kwezilimi Eziningi: Ukwenziwa kwendawo okugcwele ngezilimi eziyi-7 (isiNgisi, iSpanishi, isiFulentshi, isiJalimane, isiJapane, isiShayina, ukwesekwa kwemali yesiHindi kanye nesiBengali).

• Ukusekelwa Kwedivayisi Eguquguqukayo: Kwenzelwe kahle kokubili amafoni aphathwayo kanye namathebulethi abanzi.

UKUTHOLA KWAMAHHALA NOKUVULA ILABHU ELIPHELELE:
• Mahhala Phakade: I-Counting Sandbox (Isingeniso esingu-1–5), Ilabhu Yokuhlunga Usayizi we-3D, I-Shape Matcher, Igumbi Le-Trophy, kanye Nezilungiselelo Zabazali.
• Ukuvulwa Kwelabhu Eliphelele: Ukuthenga okukodwa, okungabizi kakhulu kanye okungu-$1.99 USD kuvula izinombolo 1–50, Isikali Sebhalansi ye-3D, Ukwengezwa Kwezinhlaka Eziyishumi, Izinduku Zezinombolo, I-Pattern Quest, nazo zonke izibuyekezo zesikhathi esizayo. Azikho izikhokhelo eziphindaphindayo!

Landa i-TinyMath 3D Lab namuhla bese unikeza ingane yakho isipho sokuzethemba kwezibalo okujabulisayo nokunembile!
Izibalo zeMontessori kanye ne-logic yezingane! Ukubalwa kwe-3D, isikali sebhalansi, ukuhlanganisa kanye nokwakheka.
Kubuyekezwe ngo-
Aga 27, 2026

Ukuphepha kwedatha

Ukuphepha kuqala ngokuqonda ukuthi onjiniyela baqoqa futhi babelane kanjani ngedatha yakho. Ubumfihlo bedatha nezinqubo zokuphepha zingahluka kuye ngokusebenzisa kwakho, isifunda, nobudala. Unjiniyela unikeze lolu lwazi futhi angalubuyekeza ngokuhamba kwesikhathi.
  • Ayikho idatha eyabiwe nezinkampani zangaphandle
    Funda kabanzi mayelana nendlela onjiniyela abaveza ngayo ukwabelana
  • Ayikho idatha eqoqiwe
    Funda kabanzi mayelana nokuthi onjiniyela bakuveza kanjani ukuqoqwa
Isilinganiselwa sokuqukethwe
Wonke umuntu
Funda kabanzi

Ukusekelwa kwe-app

Mayelana nonjiniyela
Md. Hannan Talukder
biswastalukder@gmail.com
গ্রাম/রাস্তা: নগর বাড়ী, ডাকঘর: নগরবাড়ি এস ও ১৯৭৬, কালিহাতী, টাঙ্গাইল টাঙ্গাইল 1976 Bangladesh

Okuningi ngo-Probesh Path