I-Block Numbers, umdlalo wephazili ojabulisayo, usuyatholakala ku-Android!
Wazalelwa enkathini yezingcingo ezifakiwe, Izinombolo Ze-Block zivuselelwe inkathi yesimanje!
Manje ungajabulela lo mdlalo wephazili ovusa amadlingozi kudivayisi yakho ye-Android!
Kumahhala, ngakho qiniseka ukuthi uyayilanda futhi uyizame!
Xhuma amabhlogo ngombala nangenombolo ukuze uwaqede. Ukuqeda ngezinombolo amaphuzu aphindwe kashumi amaphuzu kunombala. Khomba ukuqeda ngenombolo ukuze uthole amaphuzu aphezulu. Amaphuzu aphezulu atholwa ngokususa ngenombolo ekupheleni kokusabela kochungechunge (ukuqedwa okuphindaphindiwe). Ngezikhathi ezithile, amabhulokhi amabhomu azokwehla ukuze asize ngokususa amabhlogo anombala ofanayo lapho efaniswa.
○ Izihloko
- Umdlalo Ongapheli: Umdlalo lapho usula njalo amabhlogo awayo.
- Umdlalo Wokuyeka Ukuphazamiseka: Umdlalo ongapheli lapho amabhulokhi aphazamisayo ehla njengoba izinga likhuphuka.
- Izinketho: Izilungiselelo zomdlalo nokubonisa amazinga aphezulu amaphuzu.
- Usizo: Lesi sikrini (incazelo).
○Incazelo Yomdlalo
Vimba ukunyakaza
- Kwesobunxele: [←] noma [4]
- Kwesokudla: [→] noma [6]
- Ukwehla ngokushesha (phansi): [↓] noma [8]
- Ukuzungezisa ngokwewashi: [maphakathi] noma [5] noma [1]
- Ukuzungezisa okuphambene newashi: [2]
- Misa isikhashana: [0]
Xhuma amabhulokhi amane noma ngaphezulu ombala ofanayo noma amabhlogo amathathu noma ngaphezulu enenombolo efanayo ancikene ngokuqondile noma ngokuvundlile ukuze uwasuse. Amaphuzu engeziwe atholwa ngokususa amabhulokhi amaningi noma ngemibala ehlukahlukene. Ukuqeda ngezinombolo amaphuzu aphindwe kashumi amaphuzu kunombala. Amaphuzu aphezulu angafinyelelwa ngokususa ngenombolo ekupheleni kokusabela kweketango. Ngezikhathi ezithile, amabhulokhi ezinto anezithonjana zebhomu azokwehla, futhi ukumatanisa lawa namanye amabhulokhi anombala ofanayo kuzosusa wonke amabhlogo alowo mbala esikrinini. Izinga liyakhula njengoba inani elithile lamabhulokhi liqedwa, okwandisa isivinini sokudonsa nokwenza kube lula ukuthola amaphuzu aphezulu. Kumodi ye-Disruption Drop Game, amabhulokhi aphazamisayo ehla lapho izinga likhuphuka. Ukuze ususe amabhlogo aphazamisayo, beka amabhlogo ajwayelekile eduze kwawo. Lapho amabhlogo avamile esuswa, noma yimaphi amabhlogo aphazamisayo aseduze nawo ayasuswa. Umdlalo uyaphela uma amabhulokhi enqwabelana aze afike endaweni yokungena yebhulokhi. Uma amaphuzu aphezulu afinyelelwa, isikrini sokufaka igama siyavela ukuze sirekhode igama (kufika endaweni yesi-5 igcinwa).
○Izinketho
- [←] noma [4]: Nciphisa inani
- [→] noma [6]: Nyusa inani
- [↓] noma [8]: Hambisa ikhesa phansi
- [↑] noma [2]: Hambisa ikhesa phezulu
- [isikhungo] noma [5]: Nyusa inani noma wenze okukhethiwe
- Ivolumu (0-10): Isetha ivolumu yomsindo phakathi nomdlalo. Qaphela ukuthi amanye amadivaysi asekela kuphela ukuvula/ukuvala futhi ivolumu ingase ingabonisi izinguquko. Futhi, awukho umsindo ophumayo uma ifoni ikwimodi yendlela (imodi yendlela iza kuqala). Ivolumu nayo kwesinye isikhathi ithonywa ivolumu yeringithoni.
- Dlidliza (Vuliwe/Valiwe): Isetha ukudlidliza kuvuliwe noma kucishwe.
- Umbala wangemuva (i-RGB ngayinye 0-255 kumazinga angu-8): Isetha umbala esikrinini somdlalo (isebenza ngemva kokuqalisa kabusha kwamanye amadivaysi).
- I-High Score Ranking EL: Ibonisa izinga lamaphuzu aphezulu lemodi ye-Endless Game. Buyela nokhiye [omaphakathi].
- I-High Score Ranking BR: Ibonisa izinga lamaphuzu aphezulu lemodi ye-Diruption Drop Game. Buyela nokhiye [omaphakathi].
- Phuma: Isebenzisa ukulondoloza amanani okukhethwa kukho futhi ibuyisela esihlokweni.
Kubuyekezwe ngo-
Eph 16, 2025