You are a black hole. You start on a desk, and you are smaller than a crumb.
Swallow anything lighter than you. Every bite makes you heavier, and heavier means the next thing up the ladder finally fits: the crumb, the paperclip, the coffee mug, the desk, the street, the city, the planet, the star, the galaxy. Nothing on screen is decoration — if it has a mass, you can eventually eat it.
Anything too heavy tells you exactly how much too heavy. That refusal is the game: come back when you outweigh it.
WHAT YOU DO
• Drift into things. Bigger things need a bigger you.
• Buy producers — companion holes, accretion disks, relativistic jets — that keep feeding while the app is closed.
• Come back to a settlement of everything they swallowed while you were away.
• Take on Trials: named opponents that push back, and only give in to a real effort.
• Collect. Every object you have ever swallowed is named and kept in the codex — the collection, not the number, is what you are playing for.
WHAT IT DOES NOT DO
• No ads.
• No purchases.
• No timers asking for money.
• Works offline; your progress lives on your device.
An idle game where the fantasy is scale: the same hole that could not manage a breadcrumb on Tuesday is a problem for a galaxy by the weekend.
Swallow everything lighter than you. A paperclip today, a galaxy next week.