Probabilités

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Everyone
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About this app

Probability is published by the Academy of Dijon.

Note:
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The application is not intended to be used independently by the student, but as part of an educational class sequence.
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Type: Simulator / Trainer / Issues Bank

concerned Cycles: Cycle 4, second

Base Area: 4

Targeted skills :

Probability: Understand and use elementary probability;
Data processing: Read as raw data of the data table, graph.

Description: Probability is a companion app for teaching probability in college and second. It is composed of three parts: Simulate; practice ; reflect

I. SIMULATION:

This part simulates many experiences, so as to introduce the concept of probability based on statistical frequencies.

content:

- dice Throws: (6 faces: 1,2,3 or 4 dice - faces 8: 1 or 2 Dice - 12 faces: one or two dice, dice Sicherman)
It is possible to simulate 1, 10, 100, 1000, 10,000 or 100,000 successive throws.
The throws can be accumulated.
The data is displayed in a table
A chart is created in real time.

- Shots parts (1, 2 or 3 parts, faked or not)
It is possible to simulate 1, 10, 100, 1000, 10,000 or 100,000 successive throws.
The throws can be cumulés.R
The data is displayed in a table.
A chart is created in real time.

- prints in a box (up to 4 colors balls)
It is possible to simulate 1, 10, 100, 1000, 10,000 or 100,000 successive throws.
The throws can be accumulated.
The data is displayed in a table.
A chart is created in real time.

- lottery wheel (up to 5 colors sectors, number of configurable sectors)
It is possible to simulate 1, 10, 100, 1000, 10,000 or 100,000 successive throws.
The throws can be accumulated.
The data is displayed in a table.
A chart is created in real time.

- Throws a bug:
It is possible to simulate 1, 10, 100, 1000, 10,000 or 100,000 successive throws.
The throws can be accumulated.
The data is displayed in a table.
A chart is created in real time.

- Card Draws:
It is possible to simulate 1, 10, 100, 1000, 10,000 or 100,000 successive throws.
The throws can be accumulated.
The data is displayed in a table.

II. PRACTICE :

Exerciser part of the application, this is to train on the notions into classes.

content:

- Experiments to test: (series of 10 random questions, written exercise)
The questions are generated from 10 situations:
* Algorithm with Scratch
* Geometry
* Table double entry
* Frequency Table
* Draw from an urn (probability calculation)
* Print from an urn (calculating the number of balls)
* Lottery Wheel
* Letters Panel
* Draw a card
* Bar chart

- Experience in two events: (4 issues available, no year noted)
* Successive Shots of a part
* The Funfair
* Customer service
* Dress in Black

III. REFLECT :

This part includes a bank of six problems involving probabilities. Each time, the problem is stated, it is possible to play a game, then simulate a large number of party. Then load the students to find the exact value of the desired probability ...

content:

* Paradox of the Grand Duke of Tuscany
* Monty Hall Problem
* Free-tile game
* Monte Carlo method
* Moving a beetle on the edges of a cube
* Signes maps Game

All available applications are visible here:
http://mathematiques.ac-dijon.fr/spip.php?article196
Updated on
Feb 28, 2018

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
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What's new

Corrections d'erreurs :
- Partie Simuler => Lancer de Pièces =>3 pièces (correction Tableau)
- Partie S’entraîner = > Expériences à 1 épreuve => Avec un tableau