![](https://play-lh.googleusercontent.com/a-/ALV-UjVi39rxADSYeXdXBF3yL-nMm3tPrOYPFdC9L-J3qCodQrzZITE=s32)
Ricky Kurniawan
Extra stars for being ad free, internet free and multi screen compatible. Otherwise the game is rather linear, with your only capability of interacting being when you have to manually upgrade each dice, which to be fair would otherwise make it even more brain dead, yet such is the nature of these kind of games. The game speeds up their animations as you progress, too bad it boosts rather too slowly for my taste...
![](https://play-lh.googleusercontent.com/a-/ALV-UjU7yp0YE7eHpj3ceTHVL1PhixzK-1KkAmWDTzE8uMR1EGYEo5nq=s32)
Adam Michaud
Needs Work. This game needs a "buy all" button. Progress is slow, requiring leveling your first die manually to 500 before unlocking... a massive damage decrease and a second die to manually level. To its credit, there are no microtransactions or ads, meaning you earn everything you do. I've uninstalled this after reaching six dice: one at prestige 3, three at prestige 2, one at prestige 1, and one at prestige 0.
![](https://play-lh.googleusercontent.com/a-/ALV-UjVdSaYionWPkD38X-cLrvQX7Cdb6L-b8JggpB9W9JCBpSokGRXS=s32)
Luminatron, of the Second Sphere
Several things. • Hold-to-buy needs to be a LOT faster, also it lags for some reason. • There's zero need to stop players from upgrading while playing the dice. • Dice colour selection needs to be faster, it's lagging behind smaller dice. • Excess damage should be instantly spread to as many further enemies as possible, to speed up some of the progression. I'm hitting eight times above enemy HP right now.
1 person found this review helpful