Every jump is a gamble. Every signal is a story.
Driftworn is a turn-based starship roguelite with 15 branching sci-fi stories, 84 chapters in all. They play like the old adventure books where you pick a choice and turn the page. Only here, you pay for every choice with fuel, hull or crew, and your battered ship may not live to see the next chapter.
• A glass giant glows at the bottom of an alien sea, and a warship shaped like a hawk takes aim at the workers around it.
• A late freighter drifts in the dark, its cargo doors wide open.
• A billing drone sends you an invoice. You owe them. They have decided.
• No birds fly over Trophy Moon. The cameras found you first.
Fight
Battles are turn-based, so you always have time to think. Aim every gun at an enemy room: lasers burn a room, phasers knock it out, rockets hit them all, and the nuke fires once. Take out their Repair Bay first, or their guns. Then survive what comes back.
Explore
Every jump costs fuel. Nebulas burn more, ion storms tear at the hull, nanite clouds patch it up. Gamble on an unstable asteroid, trade Moon Coins, fly into a wormhole. An Ancient Guardian blocks the exit of every galaxy.
Your crew
Pilots, engineers, scientists and managers to train, robots and pets to keep, a space eel for a room's tank. People you lose stay lost. And please, do not press Consume.
You will die. A lot.
Your ship won't last. Your stories do. Every finished story goes into your Captain's Log as a book you can read again, and your signals, ships and achievements carry over. Next voyage, you decide which signals to chase first.
Four ships
Start in the Driftworn. Earn the Chorus by claiming every free signal and the Quorum with 50 achievements. The Listener comes with the Season 1 Signal Pass. Each one flies with its own crew and starting gun.
Google Play Games
117 achievements, leaderboards for your best score and furthest galaxy, and cloud saves for your signals and ships. Works with TalkBack and respects your setting to remove animations.
No ads
The game, the main story Heartglass and seven story signals are free. Seven premium signals are optional purchases, each one can be bought once a voyage recovers it. The Season 1 Signal Pass covers all seven and unlocks the Listener ship.
An indie game from Linz, Austria, in the works since 2017.
Pick a path. Win the fight. Lose the crew. 15 branching sci-fi stories.