Dust, low sun, and two gunslingers back to back. Ten steps. Silence. When the bell rings, only one bullet matters.
At the sound of the bell, it's an online Western duel, one-on-one, in pixel art. After the walk, the view switches to first-person: wait for the bell, draw, compensate for the hand swing, and shoot before your opponent. Drawing before the bell is dishonorable—and a defeat.
HOW TO PLAY
• Drag your finger to aim anywhere on the screen.
• Tap Draw when the bell rings; the button turns into Shoot.
• Hold Aim to raise the revolver to eye level: more accurate, slower.
• Use ◀ ▶ to step sideways and get out of the line of fire.
MODES
• Duel Now: fast queue against another player. If no one shows up in 20 seconds, a stranger from the town accepts the duel.
• Challenge a friend: create a room and send the link. Rematch with one tap.
• City: walk the streets, see who's online and challenge anyone who passes by.
• Training against the bot in three levels, no-death training to sharpen your reflexes, and can shooting range to practice your aim.
FAIR DUEL
The server decides each duel: it measures your latency, rings the bell for both of you at the same instant, and checks each shot. Each victory and defeat affects your Elo, and your rank goes from Outsider to Legend.
FIVE SCENARIOS
Blacksmith Street, Funeral Home Valley, City at Dusk, Midnight Road, and Noon at the Gas Station.
NO REGISTRATION REQUIRED
You play as a guest, with a nickname that you can change whenever you want. We don't ask for email, password, or login. In Privacy and Data, in the menu, you can delete your data at any time.
Internet required: duels take place on the server. No ads and no purchases.
Online Western-style duel, one against one: ten steps, the bell, the loot, and a shot.