DIGBIT is a mining game about a small yellow drill pod and a lot of rock.
You start on Earth with a weak drill, a tiny fuel tank and no money. Dig down, grab anything that shines, and get back up before the fuel runs out. Sell the haul, upgrade the pod, dig a bit deeper next time. Good luck putting it down.
There are five planets, and each one is stranger than the last: new ores, new weather, new ways to die. Something is waiting at the bottom of every one of them. I'm not going to tell you what. Go and find out.
The ground doesn't help either. Gas pockets, lava, falling boulders, storms on the surface. Mine out too much and an earthquake hits, and you get 30 seconds to reach the surface.
What else is in there:
• 10 upgrades for the pod, plus dynamite, shields, sonar, teleport pads and a couple of stranger tools
• Wrecked drill pods to salvage, lost logbook pages, and cassette tapes for the jukebox
• 30 achievements and 5 leaderboards with Google Play Games
• Casual, Normal and Hardcore, and three save slots
• Paint jobs and thruster colours for your pod
• Plays offline
Fair warning: it gets hard. Earth is the warm-up. By the last planet it's properly tough, and Hardcore is for people who like to suffer a little.
About ads: the rewarded ones are always your choice (double a sale, get your rescue fee back, a few free gems). There's also a short ad when you fly to another planet or teleport, at most once every five minutes, and a small banner in the garage and the teleporter. The one-time Starter Pack turns all of that off and gives you 400 gems. There may be additional ads in the future to support the development of future games.
DIGBIT is made by one person at DizzyLabs. If something breaks or you've got an idea, the email is below and I read everything.
Dig deep. Get rich. Don't die. A retro mining game across five strange planets.