The empire is at war, what the battle and the conquest begins! On this occasion, Empier at War 2 brings many novelties where we have integrated the game model "Defender" with a game model RTS (Real-time strategy). The summary is simple, you have an urban center that you must develop and defend and in front an enemy urban center that you must destroy to win the game and advance in the conquest.
It all starts in the with a small camp in the south of a distant land. You will have to start collecting items that are useful for construction, such as wood or iron. Then send food collectors to develop more improvements in your humble camp and survive. Go to the conquest, and create miners who collect gold and thus start to create a new village that will gradually grow. You can develop your troops, divisions and armies to conquer the "Lost Lands" and be the Emperor of all known world.
Stand out among other conquerors with a shield that identifies your civilization, and above all fight and conquer territories to increase your score that will make you rise in the world ranking as the best Conqueror!
During the game you will have:
-Lefadores (Wood collectors)
-Blue collectors (They get food)
-Miners (Collect Gold or Iron)
You have a wide range of units starting from simple warriors or archers to wizards and mobile cannons. (each one has a price in gold, food or iron)
Improve your urban center in order to add more improvements to the villages and the villagers.
You can also improve the defense of the urban center by building defense towers or equipping your center with defenders with arches.
Create the trade to exchange those products that you have left over for gold. You can also buy items that you need for Gold.
Improve your warehouse, do not let the space to store wood or gold is a problem!
You can also increase the space of your urban center, even if your army can grow in number being the largest for war and the empire!
In the game:
It has a series of options that will allow you:
-Lupa: See the full map
-Button x1: Add speed to the game!
-Campana: Alarm system to call the villagers to take refuge in case of enemy attack.
-Button menu: You access your urban center and the configuration of it. You can also access the Commerce.
-Button Protect Units: With this option you can call your units to the urban center, or because you receive an attack on it or because they are low on energy. This will allow recovering the forces at 100%. Remember that you can only call the units several times each departure.
-Buttons of Groups: These buttons with a numbered shield are to group your units in divisions, when you add a unit to the stage it will automatically be added to a group or division, so you can for example send units to a tower while another division defends your urban center
- Countdown: You have a chronometer in yellow that means the time left for the units of the territory to appear to attack you. Then you will see an icon of a helmet with a numbering in blue, it means the amount of enemies that are missing to eliminate from the territory. And at the end you will see another counter in red, this is the time you have before the reinforcements appear, which are counted by thousands! so you must destroy the enemy urban center to win the game.
-Collection Counters: You will see some boxes with the icons of each product collected, the one on the left represents the maximum available to your store, and the one on the far right on the space capacity for units and villagers.