Change Agent 2

Content rating
Everyone
10+
Downloads
Content rating
Everyone
Learn more
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image
Screenshot image

About this game

The primary objective is to develop a user-friendly and interactive e-learning portal that effectively prepares individuals aged 11 to 16 to handle the mental, emotional, and physical changes that occur during adolescence. The application is designed to be accessible to students, out-of-school children, and individuals through personal devices such as smartphones, tablets, and computers, ensuring wide reach and convenience.
The narrative of the gamified learning journey unfolds through a meticulously crafted storyboard revolving around a scientist with a dreadful past memory of being bullied during his adolescent years. This unsettling experience shapes the scientist's determination to destroy the world. However, a counterbalancing force emerges in the form of an agent, dedicated to averting this impending disaster and safeguarding the world. The story evolves with various mini-games that serve as dynamic learning modules, offering players the opportunity to acquire essential knowledge regarding the mental and physical changes faced during adolescence in an interactive and fun way.
Updated on
Jun 26, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
No data collected
Learn more about how developers declare collection
Committed to follow the Play Families Policy