A game where you make choices for progression. While most of the choices are neutral, some reduce lives and few gives extra life. You go from a forgettable child to a prominent figure. Two endings in general and two main paths, which intersect. Is it good as a game? Depends on your choice. Is it good as a 'Middle Ages' game? No. The game is far from being historically or culturally correct. That is not what I expected. I'd give it a better rating if it advertised itself differently, as fantasy.
49 people found this review helpful
A sweet choice story game, both art and audio are pleasant and compliment each other well. The story itself isn't anything extraordinary and can be finished really quickly (talking about an hour or two for going through 100 percent of content). My recommendation would be to get it on sale like I did simply because there isn't much content to go through.
7 people found this review helpful
Choices you make aren't clear. Do something you think is safe and then you lose a health, do something that you think would progress you and you lose a health. There's no partern of what risks should be taken and what shouldn't. There is not rule for consequence, just memorize your answers so the next run doesnt kill you as fast. I died too many times with too little progression. Literally lost interest within 15 minutes. Not trying to be mean to devs, just honest. Needs a lot of work.
23 people found this review helpful