
ahmaud last berry
I really do like this simulation. It has all of the basic things in them. However, i think that there should be more modes such as having an adjust able gap in the circle and the ball falls out or two balls collide with each other. Also, it would be great if it had an option wherr it counted the number of balls in the circle.
4 people found this review helpful
CleeDotExe
September 30, 2024
Thank you for your suggestions and your review! Especially individual ball collision is on the top of the list!

Charles Luckett
when I press ball counter it doesn't even show up and count them or anything and it says it's on but it's not there!!!! PLEASE FIX๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐ญ๐ญ๐ญ๐ญ๐ญ๐๐ญ๐๐ญ๐๐ญ๐๐๐๐๐๐๐๐๐๐๐ญ๐๐ญ๐๐ญ๐๐ญ๐๐ญ๐๐ญ๐๐ญ๐๐ญ๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐ and a VERY laggy when I put about 100 in and it is SO slow๐๐๐๐๐๐๐๐๐๐๐๐ญ๐๐ญ๐๐ญ๐๐ญ๐๐๐๐๐
2 people found this review helpful
Strange! Although if you are using either hollow circle or trails, it does eat performance very fast. The ball counter is indeed a bug where the text is ss big as the pixels on your screen and will be fixed in the next update.

Ziad Tamer
Well i have found the software that they use in their videos Great Job at doing this i know it was very hard to implement custom values. There is also a bug with 5 Second sounds not playing i set when it bounces it plays the sound for 3 seconds and it didnt work. Can you fix this bug? Love you -ziad
3 people found this review helpful
Thank you for the report! I think that is because the music pauses for a bit when there are no balls, but if there are always balls hitting the circle, the pausing never happens. In the same function I check if the sound should be played again. This will be fixed in the next update!