Three-Lane Defense: The screen is divided into Lanes 1, 2, and 3; players plant units at the bottom using "Seeds" to defend.
Seeds serve as the primary currency (planting consumes them; for example, a Plant costs 30 Seeds).
You start with a certain amount of Seeds.
Clear the stage.
Prevent any Core breach.
Reach the score target.
A plant-themed mobile game featuring defensive level progression.