Download Educacross and discover our games!
Develop your skills in logic, mathematics, Portuguese language and literacy, through engaging and meaningful challenges!
We offer some games for you to know a little about our proposal.
Currently, Educacross has more than 2,000 games.
Educacross was developed by a group of specialists: teachers, educational psychologists, scientists, masters and doctors, after years of research.
It has games for children from 3 to 12 years old and serves Kindergarten, Elementary School Early Years and Final Years.
When your School obtains the Platform subscription, you will have at your disposal:
-- More than 2,000 Math, Logic, Literacy and Portuguese language games, all according to the BNCC;
-- Access to teaching and learning customization tools;
-- Student Task Manager for classroom or home;
-- Consultation of the performance dashboard with detailed and personalized reports in real time and mapped by the BNCC;
-- Customized trails with games for Students with specific needs, taking care of the heterogeneity of the groups;
-- Access for families to follow and participate in the learning process;
-- Access to complete and continuous reports for Managers and Coordinators mapped by BNCC;
-- Teaching guidelines and activity suggestions for Teachers.
At Educacross, engagement is natural for children, learning takes place through games and adaptive gamification that involves them in significant, growing and pleasurable problem-situations.
Offer Educacross to your students and be a school compatible with the languages and challenges of the 21st century.
IMPORTANT - This version of Educacross must be used by the Schools that registered with us. Without the username and password you will not be able to login and will only have access to the demo content.
If your school does not yet have Educacross, ask the administrators or teachers to contact us at: https://www.educacross.com.br/ or firstname.lastname@example.org.
Educacross is a Mathematics and Portuguese Language Learning Platform built according to criteria of Neuroscience, Competence-Based Learning, Games-Based Learning, Adaptive Learning and Hybrid Learning. The skills and abilities listed in the games follow the National Curriculum Parameters “PCN” and the Guidelines of the Main National and State Assessments and the National Common Curriculum Base (BNCC).
For students, these are thought-provoking and engaging games. For teachers and administrators, it is a powerful management and teaching-learning tool.
Learn more, visit our website https://www.educacross.com.br/.