GLADIABOTS - AI Combat Arena

In-app purchases
4.0
19.1K reviews
1M+
Downloads
Content rating
Everyone
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About this game

Gladiabots is a robot combat strategy game in which you carefully construct the AI of your robot squad and send them into the battle arena. Improve, refine and repeat until you outsmart all your opponents and friends online.

Features:
- Create your own AI and watch your robots execute it in the arena
- Fix it, improve it and repeat it until you outsmart all your opponents
- Simple and powerful AI programming system offering millions of possible combinations (with no programming skills required)
- Create and customize your robot crew
- Single player campaign with hundreds of solo missions
- Online multiplayer career mode featuring, ranked, unranked and private matches
- 3 distinctly different game modes: elimination, domination and collection
- Create and compete in tournaments
- Asynchronous multiplayer - battle friends even if they are not online
- Sandbox mode in which you control both teams to test your tactics
- Rank up and earn points to unlock new robot skins

IMPORTANT NOTE
This free version is to be considered as a demo with limited features. You'll have to pay to unlock features.
This game doesn't have any ads and is NOT pay-to-win!
The in-app purchases allow you to buy in-game credits that you can use to unlock new skins for your robots. They are optional, purely cosmetic and don't give any gameplay advantages.
Updated on
Jun 22, 2021

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
This app may collect these data types
Location, Personal info and 3 others
Data is encrypted in transit
You can request that data be deleted

Ratings and reviews

4.1
16.9K reviews
A Google user
April 17, 2019
I tried to like this game, I really did. However, the tutorial left me with more questions than answers, as it seems to focus on how to connect pre-made snippets rather than design strategies. I couldn't get past the 3rd level even after going through the tutorial 4 times. The UI tends to be overly complex and finnicky, and I often had to fight with the UI to achieve what I wanted. The idea is solid, but the game needs an overhaul and an actually helpful tutorial focused on gameplay.
31 people found this review helpful
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GFX47
July 29, 2019
You can join http://discord.gladiabots.com to get help from the community or contact me at contact@gladiabots.com with more details.
A Google user
November 16, 2018
It's a great game. Not really good for a person looking for an easy win. The game takes a bit of skill, and a lot of trying strategies to see what works. Gladiabots is rewarding, since it takes a bit of time before you can start progressing, which just makes the victories sweeter. Very intuitive design mechanics for the AI builder.
27 people found this review helpful
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Michael Coppa
August 13, 2021
Gladiabots has, without a doubt, the best tutorial I've ever seen in any programming game or strategy game. It leaves room for you to make mistakes and learn from them in a very natural way rather than forcing you to click on the exact spot it wants like too many titles. And as a programmer, it has a very natural flow and intuitive UI that even someone who has never played before would be able to pick it up. If you like puzzles and strategy, you should definitely pick this up.
40 people found this review helpful
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What's new

[Campaign] Updated the campaign missions with AIs from season 5
[Credits] Increased the initial credits (1000 -> 5000)
[Game] Made bots on force fields unpushable
[Game] Added a 1m/2m distance filter category
[Game/Domination] Increased the base capture approach distance (1m -> 2m)
[Game] Defaulting to closest entity when a ClosestToAXXX selector find an equality
[Game] Improved the starter kit AIs
[Localization] Renamed the "capture base" action to "conquer base"