
Anthony Livolsi
As far as deckbuilders go, this one is very unbalanced. At the beginning you can only deal 18 damage and when the enemies are under 30 life, they will gain 20+ armor AND 10 health meaning you can't catch up with their healing. It gets really frustrating. The only redeeming aspect is that you keep your earned currency thru playthroughs so you can save it up for upgrades
4 people found this review helpful

Mohammed Amir Khan
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They are quite a bit of bugs (cards not showing energy count sometimes), jab card working not properly (it gave me infinite jabs and the exhaust was not going down, plus it had not mana cost even though it said one). Once all the bugs are sorted out, this is a very good game and would pay for it. But right now, it just isn't worth it. Also cards are discarded when you don't use your hand anyway, so the 'discard' type cards are very misleading, as it will only work if you forcefully discard it.

Yi Ken Lim
The game is fun but is more of a playable demo, with only the first 4 levels available for free. These levels also introduce new card mechanics (discard, exhaust etc) one by one, so you're effectively locked to playing an extended tutorial unless you pay. The game itself is slightly buggy, with cards sometimes not deducting energy (jab) or not upgrading properly. The currency gold is not linked to a specific run, so you may be required to grind gold to eventually P2W higher levels.
1 person found this review helpful