Firefly Scan

50+
Downloads
Content rating
Everyone
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About this game

As part of the national TRANS3 experiment, your child is currently testing a digital application for learning English called Luciole in class. This application is accompanied by an album called Palulu, in which your child pastes stickers containing QRCodes corresponding to the words he learned in Luciole. Firefly Scan is the application to scan these QRCodes. The analysis of the results will make it possible to know whether the applications are effective in learning, but also to assess their handling by students and teachers.

The Palulu sticker card album is distributed to children to create a link between school and home. We would like to evaluate whether the parental involvement generated by the use of a trading card album allows for better child engagement, better motivation and an improvement in their learning. We will be interested in the results of the whole group, not your child's individual results. To do this, you need to use the Firefly Scan application at home to play with the Firefly notebook thumbnails!

The Trans3 website for more information: https://trans3.cnrs.fr/luciole/
Updated on
May 7, 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
This app may collect these data types
Personal info, App activity, and Device or other IDs
Data is encrypted in transit
Data can’t be deleted

What’s new

Retrait de la carte bonus B32 qui n'a pas été distribuée en classes.

App support

About the developer
Guillaume Meinesz
energywarsgame@gmail.com
7 Rue Pierre Brossolette 38400 Saint-Martin-d'Hères France