Exactly what a voxel game dev needs! Packed full of features and easy to work with. Would probably be easier to use on a tablet but I use a phone and although it can be a little fiddly it is still completely usable.. means I can get on with building voxel assets for my games while on the go! Keep up the good work
Everything I've dreamed of Now I can take my voxel building obsession everywhere go. The s pen support is awesome. I build Unity games and this will help me speed up my creative process when I'm not messing with Qubicle.
Sorry, but so much argh. I Don't want to go in all guns blazing here because you have a piece of software with potential but I paid for this, I understand you and lots of others seem to be able to handle it but I've used so much software in my time, On my PC, I use Magikavoxel, and was super exited to so see something similar on android. I've been trying to get used to this for about a week and I've never been more frustrated with it. I wish the handling was more like the app dotpict. In any case, please make more user friendly!
Almost perfect... The only thing that would make it perfect is if it had moga controller support. You can already do many of the operations you need with a moga controller in "B" mode... except for rotating along the Z axis (this is reserved for touch). Just map the Z rotation to the right joystick and it'll be perfect.
Perfect. Create your works on mobile then export them for use with MagicaVoxel etc for more options. Only one request...ability to export transparent png files. In magica you can export front or isometric png that are transparent. Allowing us to drag and drop our image directly into the games we design. Running this on Galaxy Note 12.2 pro and it's running great. Good job dev. Well worth the 5 bucks. Oh and question....your games...what did you design them in? Unity?
Voxel Maker is great! Amazing tool for voxel modeling on the go. Highly recommend purchasing this app.
- Support for Galaxy Note S Pen
- Reduced memory usage
- Improved performance
- Bug fixes
- Button repeat for cursor interface
- Additional palette options
- Smaller saved model sizes
- Model 2x scaling
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