Lyrik Lambert
I'll admit, it took some getting used to to enjoy this game, but once I got used to the controls and whatnot it became one of my favorites! The graphics are really what sells it, very unique. One request for the developer: I feel like using a healing potion/spell at full health with a hurt Mercenary it should heal my little friend. I get attached to him and wish it were easier to keep him alive! Other than that great job.
5 people found this review helpful
Thank you for the review! Your idea is implemented in Dungeon: Faster & Deadlier Demo on Steam. Check it out. ;)
A Google user
It's a really fun game. My only problem is a minor bug. If you upgrade a new card you got while you play before you actually first used it, you don't get the achievement or at least I didn't for "Magic Backups" card, probably because I used it first time while it was level 2, instead of the normally level 1. But now the only way to get that achievement would be to reset it. (I'm a bit perfectionist, sorry...) But it's a really great game, except that one thing that bothers me.
Old Oak Den
February 24, 2020
Thank you very much for feedback. I will check it and fix it.
A Google user
This game is amazing and replayable! After beating it the first time through (which took so many tries), I decided if I was going to upgrade all the cards at a reasonable pace, I should buy the one time gold tooth doubler. I'm glad I did. Thank God no repeat forced purchases! Still playing, still have 3 other characters to explore with unique traits. As a completionist, I MUST upgrade all upgradable items!! It's still fun in the meantime.
3 people found this review helpful
Old Oak Den
October 1, 2019
Thank you very much for review and stars!