Travis Vest
Almost a perfect game, if you take this an make it more Metroidvania style, it'll be perfect. Adding some way for combat all the time with more monsters and bosses and the Metroidvania style of exploration with secret areas, with a seamless map design like Metroid, Castlevania, Dead Cells etc. it will add so much replay value and make this a superior game to most Metroidvanias. I would give it 5 stars for a game like that, 4 now for tight controls, music, graphics and overall gameplay.
Liam Owen
I'm on world 2 and it's pretty fun so far. Very similar to Dadish, but that's not necessarily a bad thing. Looks like it takes the mechanics in more interesting directions at least. I like the ability to jump down through platforms, but I find that while walking, I tend to put my thumb slightly on the lower part of the joystick, which makes it impossible to jump. It would be more convenient if while on solid surfaces, the player would always jump upward, no matter the directional input.
1 person found this review helpful
Maciek Oaky
November 23, 2023
Thank you for your review! I'm happy you enjoy playing Space Intern.
I'm aware of the input problem - I'll fix it in the next game update. :)
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This is a pretty fun game, cute art style, even though some levels are hard, also I suggest that you should add some settings for the layout of the controls where we can change size and can drag it wherever we want, it'll make others feel more comfortable with their own settings. Now for those who have anger issues, I won't recommend you to try lvl 13, the slow jumping snails and you have to be precise with the jumps in such a small space, I'm quite frustrated with it but it's okay, for me ofc