Aimed at children, teenagers and adults in the literacy process.
The app is simple and intuitive, with two levels that adapt to the child's progression in the literacy process:
Level 1: The learner forms words of two or three syllables, providing a basis in the recognition and formation of simple words.
Level 2: The challenge increases with words that involve simple and complex syllables, helping the learner to advance gradually and effectively.
For each group of words there are 30 different figures, which appear randomly, totaling 120 figures throughout the application.
The game is simple. It has punctuation, hit and miss sounds and is easy to interact with.
It was developed in partnership with educational psychologist Solange Moll.