Blades Away

In-app purchases
4.5
3.97K reviews
500K+
Downloads
Content rating
Everyone
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About this game

Tips
⭐ Levels change daily
⭐ There is no one way to throw
⭐ Higher rewards for graceful throws
⭐ Every blade is unique in challenge and reward
⭐ Tap the screen to pause or look around at the area
⭐ Tap with a second finger while holding a blade for special abilities
⭐ If a blade isn't good with today's level, other blades might be more ideal
⭐ No shame in going for easier targets, they could net you more coins
⭐ Every level has a main target, try to get three bullseyes in a row
⭐ Some blades are heavier than others or have more edges
⭐ No need to reset the camera, you can throw immediately
⭐ Get silver and gold medals to unlock new skill shots
⭐ Look around the level for objects to combo off of
⭐ Take your time, no penalties for dilly dallying

Features
🏅 Play offline
🏅 No time limits
🏅 Instant replays
🏅 Rewards for skill
🏅 Google Play trophies
🏅 Tons of unique blades
🏅 Everything is unlockable
🏅 Total control over throws
Updated on
Jan 24, 2022

Data safety

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Ratings and reviews

4.5
3.97K reviews
Ron Stone
January 20, 2022
May God bless David Carradine. I stuck axes (easiest), hatchets, stars, and knives in many targets and in the rings of tree stumps like on TV's Kung Fu. I used my finger tips to stabilize knives to fly straight with no spinning. It can be fun to hit targets by chance. I could lose points with a visible character that says "ouch" after getting hit with blades bouncing back. High and low area screen gravity seems too strong. Low momentum blades sometimes don't stick well.
2 people found this review helpful
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Replayable Games
January 13, 2022
Hey again, Ron. I used to throw knives in my back yard too. It's a fun hobby and a big inspiration for this game. You could try practicing with the throwing knife doing single rotation throws (skill shot for that blade). Once you get a feel for it, it gets really easy to score huge coin payouts and opens the door to more challenging blades.
Kristopher R Hickman
January 10, 2022
A little pedestrian and becomes boring. The weaponry you throw don't fly consistently from one throw to the next. It would be nice if there were some type of on screen throwing power guage to assist making throws. Needs more varied arenas to throw from. It would be nice if many of the objects and targets in the arenas we're not so placed as to be nearly impossible to hit or weren't covered up by a large target bullseye in the way and weren't so short of area regarding their total length.
3 people found this review helpful
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Replayable Games
January 10, 2022
Thanks for the review. I assure you the physics are 100% consistent. To your point, throwing with perfect consistency is a challenge. It's THE challenge - by design.. If you could effortlessly hit the bullseye every time, the game actually would be boring. At least that's my take. Edit: thank you for the update. I'll take it under advisement.
Charley Scoggins
March 3, 2021
This game CAN be a lot of fun. But it is definitely frustrating. If you're lucky enough to have a good run and have the knives stick, it's fun. But the majority of the time I'm just bouncing knives off of targets. No matter how many different ways I throw they still bounce right off. The pros: Not many ads, beautiful looking levels, in app purchases aren't crazy expensive. But having knife edges bounce off targets just turns me off to playing. Even after the latest update.
9 people found this review helpful
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Replayable Games
March 3, 2021
Thank you for the feedback, Charley. It certainly shouldn't be bouncing off any sharp edges. Are there specific blades where you see this behavior more? Any chance you could email me with more details? I'd like to get this fixed up if it's an issue. Edit: also, what is the simulation quality set to?

What's new

New Level (Thursday's)
- Highwood

New Blade
- Kraven

New Features
- Cloud Saving (via Google Play Games)

Blade Updates
- Divinity Edge resharpening
- Hibben both sides sharpened
- Tactical Kunai performance improved

Other Updates
- Performance enhancements
- Bullseye meter shot rework
- High Dive level performance improved

Misc
- Removed future support for Android 4.4
- Review workflow rework
- Added loading message to GPGS sign in