This game CAN be a lot of fun. But it is definitely frustrating. If you're lucky enough to have a good run and have the knives stick, it's fun. But the majority of the time I'm just bouncing knives off of targets. No matter how many different ways I throw they still bounce right off. The pros: Not many ads, beautiful looking levels, in app purchases aren't crazy expensive. But having knife edges bounce off targets just turns me off to playing. Even after the latest update.
25 people found this review helpful
March 3, 2021
Thank you for the feedback, Charley. It certainly shouldn't be bouncing off any sharp edges. Are there specific blades where you see this behavior more? Any chance you could email me with more details? I'd like to get this fixed up if it's an issue. Edit: also, what is the simulation quality set to?
Love it. Some physics are off on some blades. But it does not ruin the game. take your time. Trial and error just like throwing in real life. Definitely worth supporting the dev and buying one of the knife sets. Cons. I do wish the location changed at least twice a day though. Or even buy new locations with some kind of point system? Also, each successful hit should give a point. Even if it's in the ground. Obviously the bigger the target bigger the points. Bottom line DEFINITELY WORTH A TRY!
13 people found this review helpful
Very enjoyable time killer, it's pretty satisfying to really master one of the blades. There are a couple issues, though. Main thing I'd like to see is map selection, though it's not too big a deal. Beyond that, some of the unique blade skill shots are a bit opaque, it can be hard to understand what's being asked to do. A couple examples would be "Nice, Easy" on Fontaine and "Bling Crystal" on Crystal Bolt. Overall an enjoyable experience, though
18 people found this review helpful
April 26, 2020
Thank you for the review and feedback, John. You certainly make a fair point. Regarding the Skill Shots, I will assess the two you mentioned and see if there's a better description or maybe refit them completely. We certainly want all of them to be clear enough to be usable. RE: map selection, we are planning to expand on that significantly.