They took Lory. Blu is going after him — and the trail runs across a bridge, one wrong
step from ending.
THE CHASE
The kidnappers stay just ahead of you on the bridge. Multiple platforms in front, only one holds.
Read it right and you gain a row. Read it wrong and you fall through.
WHEN THEY GET AWAY
Sometimes they slip the chase, and the trail goes cold. That's when you hunt the TAMA
cards — every one you turn over is a tracker, and enough of them reveal where the
kidnappers have moved Lory next. Find them all and the bridge opens up again.
Each level is a grid of face-down cards and a limited number of moves. Somewhere in
there is TAMA. Somewhere in there is GAMEOVER. Flip well and you close the distance.
Flip badly and the run is over.
ENDLESS BRIDGE
No kidnappers, no finish line — just how far you can get before your nerve runs out.
Every run goes on the global leaderboard with your name and your flag, so you're playing
your friends and the rest of the world at the same time.
PLAY YOUR CARDS
Bring special cards into a level and change the odds:
• Peek and Sight — see what's waiting before you commit
• AllSight — reveal the power-ups. BlackSight — reveal the danger
• Shield, Rewind and Teleport — survive the mistake you already made
• Sensor — feel how close TAMA really is
• Blitz, Zone and Plus 2 Moves — buy yourself room to think
COLLECT AND UPGRADE
Open packs, build a collection, and take a stronger hand into the levels that need it.
FEATURES
• 30 hand-built levels, each with its own board and its own trap
• Endless Bridge with a global leaderboard
• Dozens of collectible special cards
• Missions and daily rewards
• Free to play, playable offline
• English, French and Spanish
Track the cards. Cross the bridge. Get Lory back.
Chase the kidnappers across the bridge and collect TAMA cards to save Lory.