MAJOR UPDATE:
Migrated legacy ads to Unity LevelPlay, integrated Codeless IAP, and replaced Binary serialization with secure, encrypted JSON saves.
Re-engineered moving platforms to eliminate visual jitter and smooth experience.
Integrated Cinemachine for smooth player tracking, adding screen-shake feedback for landings, lava burns, and ramp bounces.
Optimized update loops by caching components, removed unused engine packages, and eliminated UI timer memory allocations.