A fast, old-school 3D shooter on a dead starship. No loadouts, no grind, no internet needed: just you, your guns and whatever the virus turned the crew into.
THE STORY
You are a prisoner. The deal: bring the derelict ship home and you walk free. The ship is not as empty as they told you. Fight your way down through 50 decks, from the cell block to the drive core, and find out what happened to the crew.
WHAT YOU GET
• 50 levels in 5 zones: Cell Block, Medical Labs, Crew Quarters, Docking Spine and The Core
• Every run is new: procedurally generated decks with loops, side paths, secret vents and keycard doors
• 3D mutating monsters: the deeper you go, the less human they are. Shoot off limbs, watch them crawl
• A guardian boss at the end of every zone, each with its own attacks
• Classic arsenal: fists, pistol, shotgun, rockets, homing launcher and a plasma rifle
• Traps that belong on a broken ship: sparking power cables, fire grates, laser gates and security turrets
• Elite monsters, specimen tanks that burst open, secret stashes and crew logs to find
• Cinematic cutscenes, a full ending and an unlockable Survival Arena around the ship's drive core
• Retro pixel look with an optional CRT filter, smooth on older phones
• Dynamic soundtrack that kicks in when the fight starts
• 13 achievements (Google Play Games / Game Center)
• Gamepad support, touch controls with a floating stick, haptics
• Play offline, any time
Fast movement, keycards, sliding doors and secrets around every corner: the shooters you grew up with, rebuilt for your phone.
Credits: sound effects and player sprites from Freedoom, © Contributors to the Freedoom project (BSD licence).
Old-school 3D shooter: blast mutant monsters through 50 decks of a derelict ship