Jerff Booginham
- Flag inappropriate
- Show review history
You've definitely got a great thing going here. The soundtrack is great, the guns are fun and satisfying to use and, most importantly, if I die on lvl 7 I start at the randomly generated start of lvl 7 and not the beginning of the game. It's very refreshing in a roguelike. That said, I have 1 problem. This game is REALLY linear. What makes old school fps and roguelike fun as they are is the ability to explore. Make whole level with branching paths instead of a straight line and you'll be golden.
10 people found this review helpful
A Google user
- Flag inappropriate
- Show review history
This game, although being a Doom clone is okay, but not perfect. The enemies that are spawned are usually pretty easy to kill and the controls are pretty smooth. I only ever had a dungeon not generate properly once during gameplay as there was a staircase that was blocked off, making it unbeatable. The one thing that needs to be fixed, however, is the second try respawn feature as my character's hands shrunk and I would repeatedly get killed everytime or get stuck. Please fix that 2nd try issue.
23 people found this review helpful
Redspear
For a mobile fps, it doesn't control that bad. It definitely runs well and controls well, but the levels often seem similar, with not a lot of variation. That's fine though, as I believe there are different level types you find later on. The use of the freedoom project assets are cool, but the creators of that project have asked for them to be credited. So if you could, give credit to the freedoom project.
20 people found this review helpful