
A Google user
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It has potential, I've only played it a handful of times. You've got to pretty much hold the left side bumper up when you shoot or it's insta-lose. The yellow color scheme sucks as everything tends to blend together when following the ball. Needs more color & things that light up and less annoying sounds imo. The sense of accomplishment when you peg a hard to reach area would also be nice. Real pin ball games are skill based, exciting & fun. This is none of that, definitely has potential though.
3 people found this review helpful

A Google user
First to the other reviewers about nothing happening: You have to pull the plunger back to release the ball. HOWEVER On my tall-screened device the gameboard is so far zoomed in that I can't see the plunger or paddle buttons. And was also confused for a few minutes trying to make it work, until random clicking and swiping led me to this. If the creator would just look at the screen size of the devices to ensure that important bits will always be in-view it could be (more) playable. Also just an aesthetic issue: the ball should have a shadow, and the spinners don't freewheel. Gameplay may be more viable in landscape mode and scrolling the screen along with the ball - maybe make it an option and not forced.
6 people found this review helpful

A Google user
well, I liked the second machine (the one with skull), but the first machine seems to have problems. One of the problems is that it's a bit hard to hit the ball after you first send it, the game mostly ends almost as soon as it starts. The second problem is that the ball sometimes get stuck on one of the pink buttons and keeps giving you points (it gave me one million points and didn't look like it was going to end somewhere, so I closed the game). A promising game but needs some more work.
3 people found this review helpful