Learn Unity in 30 Days is the ultimate beginnerโs guide to game development.
Follow daily bite-sized lessons, watch video tutorials, and build real 2D & 3D games from scratch.
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Your 30-Day Journey:
๐ฏ Day 1 โ Unity Setup & Interface
Get started with Unity installation, layout, and essential tools.
๐งฑ Day 2 โ 2D GameObjects
Work with Sprites, Colliders, and Parenting.
๐ง Day 3 โ 3D GameObjects
Learn about Models, Materials, and Physics interactions.
๐ป Day 4 โ C# Scripting Basics
Understand Variables, Functions, and Debugging.
๐จ Day 5 โ UI Design
Build buttons, canvases, and responsive layouts.
๐ Day 6 โ Smooth Scrolling
Design custom scroll lists and grids.
๐ Day 7 โ Volume Sliders & Loading Bars
Add dynamic UI elements with live progress and audio control.
โณ Day 8 โ Timers
Create countdowns and gameplay triggers.
๐ฌ Day 9 โ Main Menus
Add scene navigation and cool animations.
๐ฆ Day 10 โ Prefabs
Reuse 3D assets efficiently.
๐ Day 11 โ Audio
Implement sound effects, music, and 3D sound.
๐ Day 12 โ Character Movement
Code 2D/3D movement, jumping, and player control.
๐ฎ Day 13 โ New Input System
Support keyboard, gamepad, and mobile input.
๐บ Day 14 โ Animations
Use Animator Controllers and transitions.
๐ฅ Day 15 โ Cinemachine
Create smooth dynamic camera systems.
๐ Day 16 โ Balloon Pop Mini Game
Make your first full game โ tap detection, random spawns, scoring.
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Day 17 โ Save High Score
Store and retrieve data using PlayerPrefs.
๐ฑ Day 18 โ Build for Mobile (Android)
Test with Unity Remote, USB debugging, and export builds.
๐ Day 19 โ Build for iOS
Set up Xcode, signing, and deployment.
๐ Day 20 โ Publish Your Game
Prepare assets and optimize your release.
๐ค Day 21 โ Publish to iOS App Store
Complete submission, metadata, and testing.
๐พ Day 22 โ Saving Your Project with Git
Initialize repositories, commit changes, and push to GitHub.
๐ข Day 23 โ Ads with AdMob
Integrate banner, interstitial, and test ads.
๐ฏ Day 24 โ Ads with Unity Ads
Add rewarded ads, initialize SDK, and configure placements.
๐งญ Day 25 โ AI Navigation with NavMesh
Bake navigation areas and move agents along paths.
๐ Day 26 โ Publishing to Web (WebGL)
Build, compress, and host your game for the browser.
๐ฐ Day 27 โ IAP Setup (In-App Purchases)
Initialize billing, buy items, and restore purchases.
โฐ Day 28 โ Local Notifications & Daily Reminders
Schedule notifications, repeat events, and display alerts.
๐ณ Day 29 โ Haptic Feedback (Vibration)
Add vibration and tactile feedback for mobile games.
โจ Day 30 โ Lighting & Particle Effects
Use light sources, glow effects, and particle systems for visual impact.
๐ก Features
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Daily bite-sized lessons
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Interactive code and video tutorials
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2D & 3D mini-projects
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Works offline
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Perfect for beginner game developers
๐ง Contact
Have questions? Reach out at learnunityin30days@gmail.com