Learn Unity in 30 Days is a beginner-friendly Unity course that teaches Unity and C# by building real 2D & 3D games step by step.
You get daily bite-sized lessons, video tutorials, and mini-projects so you learn by doingānot just reading.
What youāll learn
ā
Unity basics (setup, interface, scenes)
ā
2D & 3D GameObjects, colliders, physics
ā
C# scripting (variables, functions, debugging)
ā
UI (buttons, canvases, sliders, loading bars)
ā
Character movement + the New Input System
ā
Animations, camera (Cinemachine), audio
ā
Mobile builds (Android + iOS), publishing
ā
Ads, IAP, notifications, haptics, lighting & particles
Your 30-Day Journey:
šÆ Day 1 ā Unity Setup & Interface
š§± Day 2 ā 2D GameObjects
š§ Day 3 ā 3D GameObjects
š» Day 4 ā C# Scripting Basics
šØ Day 5 ā UI Design
š Day 6 ā Smooth Scrolling
š Day 7 ā Volume Sliders & Loading Bars
ā³ Day 8 ā Timers
š¬ Day 9 ā Main Menus
š¦ Day 10 ā Prefabs
š Day 11 ā Audio
š Day 12 ā Character Movement
š® Day 13 ā New Input System
šŗ Day 14 ā Animations
š„ Day 15 ā Cinemachine
š Day 16 ā Balloon Pop Mini Game
š
Day 17 ā Save High Score
š± Day 18 ā Build for Mobile
š Day 19 ā Build for iOS
š Day 20 ā Publish Your Game
š¤ Day 21 ā Publish to iOS App Store
š¢ Day 22 ā Ads with AdMob
šÆ Day 23 ā Unity Ads
š° Day 24 ā In-App Purchases
ā Day 25 ā In-App Update / In-App Review
ā° Day 26 ā Local Notifications & Daily Reminders
š¾ Day 27 ā Saving Your Project with Git
š Day 28 ā Publish to Web
š³ Day 29 ā Haptics
š Day 30 ā Real-World App Developer Tips
Features
ā
Daily lessons
ā
Videos + interactive learning
ā
2D & 3D projects
ā
Works offline
ā
Built for beginners
š§ Contact: learnunityin30days@gmail.com