Jennifer Malone
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lacking in modern colors and slyle, but they make up for with FAST snakes, and smooth game play. They gave us just enough control to play and have fun, but not so much that one player can dominate the game. My suggestion to add a star would be, options for layout, background, skins and maybe some tasks to complete. One last idea, shorten my length when i get hit, and add some power up "hearts" to get that length back. I die so frequently that its almost enough to make me quit the game entirely
176 people found this review helpful
A Google user
Did the developers even try playing this? portrait mode play makes for a split second decision on turns as you can't see what's coming. as if that wasn't challenging enough and in a tilted-away viewpoint and slow reaction time. Ads after EVERY match shows what they were most focused on. Adding lazy insult to injury, they didn't even bother with sound effects or background music. Come on, Voodoo...seriously??
50 people found this review helpful
A Google user
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It is a very simple. It utilises serpentine figures or figures with a long body (like a train) to battle against and to endeavour and consume one another to be the biggest, strongest and fundamentally the best and most superior. Having said this, it's graphics are quite basic and the pixels are very conspicuous. Another fascinating feature is that it allows you to pick the semblance of your snake. My least draconian description of this game is that it is a cheap, knock-off version of slither.io.
15 people found this review helpful