THE OLDEST WAR NEVER ENDED.
Chess, but your pieces aren't abstract shapes — they're armies. Janissaries and cannon. Viking raiders and war elephants. Byzantine cataphracts and Spartan hoplites. Every piece is a soldier, hand-drawn in pixel art and standing on a wooden board in a candle-lit hall.
A REAL CHESS ENGINE
Not a toy. Full rules including castling, en passant, promotion, stalemate, threefold repetition and the fifty-move rule. The engine searches deep using a transposition table, killer moves and null-move pruning, and it runs on a background thread so the board never freezes while it thinks.
SEVEN LEVELS
From Novice to Master. Level 3 gives you a fair game. Level 7 searches nine moves ahead and does not hand out free material.
FOUR ARMIES, MORE COMING
- Ottoman Army — Janissary, Şahi Cannon, Sipahi, Sheikh, Vizier, Sultan
- Northern Raid — Raider, Bear Guard, Elk, Seer, World Serpent, Jarl
- Byzantium — Skoutatos, War Elephant, Cataphract, Patriarch, Griffin, Basileus
- Sparta — Hoplite, War Elephant, Cavalry, Oracle, Chimera, Spartan King
Pick a different army for each side. Ten more packs are on the way.
BUILT TO FEEL GOOD
Pieces lunge, land, and shatter. The cannon fires with a real blast. Every sound is generated live — wooden clacks modelled on how real wood rings, hooves on stone, a bronze bell for promotion. Nothing is a stock sample.
PLAY YOUR WAY
- Against the computer, seven levels
- Two players on one screen
- Timed or untimed: 1|0, 3|2, 10|0
- Adjustable camera angle
- Flip the board, undo, move list in algebraic notation
Pixel art chess. Four historic armies, real engine, seven difficulty levels.