A board packed with snakes. Every one of them is pointed somewhere. Tap a
snake and it slides out of the board along the direction it is facing - but
only if the path ahead is clear. If another body is in the way, it stops
dead, and that move is gone.
So the whole game comes down to one question: in what order?
WHY SNAKES AND NOT ARROWS
A straight arrow only has to clear a straight line. A snake has a body that
bends, curls and doubles back, so it occupies the board in a shape you have
to read, not just a direction. Freeing one snake can open two exits at once
- or seal a corner you needed. The tangle is the puzzle.
HOW TO PLAY
1. Look at where each head is pointing.
2. Trace the path it would take on the way out.
3. Tap the snakes that can leave now, in the order that clears the way for
the rest.
4. Board empty, level solved.
FOR PEOPLE WHO LIKE THINKING
- No countdown timer. Sit with a board for as long as you want.
- No random elements. Every level has a real solution - if you are stuck,
the answer is on the board, not in your luck.
- Difficulty climbs by adding shape and overlap, not by shrinking the clock.
- A hint when you genuinely cannot see it, so no board becomes
a dead end.
WHERE IT FITS
Waiting rooms, commutes, the ten quiet minutes before sleep. Levels are
short enough to finish one and put the phone down, and interesting enough
that you usually don't.
Plays offline. No account required.
We are a small studio and we build these boards by hand. If a level feels
broken or unsolvable, tell us - that feedback is what makes the next set
better.
The nest is tangled. Start with the snake that can already see the way out.
Untangle the nest one snake at a time. No timer, no luck, just thinking.