One house. One tower. Your job is to read its motion and strike at the perfect moment. Land flush on the center of the top floor, and you lock in another level. Land askew, and everything you've built comes crashing down in an instant. The higher you climb, the more punishing each mistake becomes, yet the reward of hearing that satisfying click of a perfect fit keeps you reaching for just one more floor. Every round resets you to the bottom with a fresh chance to prove your mastery.