A Google user
I've played your other games in the past that were only slightly above mediocre...but this title is amazing! The graphics are way better than your other games, the controls are easy and simple, the maps are great and I love the interactive exploding barrels in the jungle map and the secret doors. Ads aren't stuffed in your face and is only shown when you want a reward! I hope that you keep updating and I give the developers all my support.
1,293 people found this review helpful
Bryan Pocock
I really liked this game at first, but it got to the point that it simply stopped being fun. First the good: * the action is fun, you are thrown into a shooting scenario in one of 5 environments (Roof top, jungle temple, swimming pool / rec center, snowy mountain gondola resort, and miniature bedroom), 4 of the 5 are fun. * You are teamed up with other players to shoot it up with 5 other players. The system does an OK job most of the time to line up teams with players of similar skills or experience. * Controls are mostly intuitive, easy to use, and are somewhat configurable. But the game is hurt by the following bad points: * One of the game scenarios is a ridiculous bedroom scene where the players are little miniature action figure sized guys running around on shelves ... and the players can change gravity so soon you have players jumping all over the place, The real problem with this scenario is that everything is exposed and it basically forces you into a running and jumping around mode. It got to the point that I just quit the scenario any time it came up. * You can purchase weapon upgrades and avatar upgrades. However, you can't earn enough experience points or gold to actually upgrade these to anything that would give you a competitive advantage. The ONLY way I could see to do an upgrade would be to actually purchase these upgrades with real money. So basically, the game becomes a pay to play game. * The weapons and avatar upgrades are basically purchasing magic weapons and characters with supernatural powers. These upgrades take all the fun out of the game. The magic weapons and avatars can basically reload instantaneously, restore health automatically any time you shot, kill the opponent in one shot, see and shoot through walls, more and navigate faster than the game allows for normal characters, etc. I can't see how this would be fun for those with those weapons or powers for more than a few rounds. If you are invincible and can quickly dispatch your enemy without the fear of dying, what is the challenge? That simply cannot be fun. And it requires zero skill or ability. If you are a player who hasn't paid cash to upgrade, and you go up against a character that has, then it isn't fun because it is impossible to hide, impossible to kill the enemy and your team ends up losing the round, which impacts your kill ratio and your win ratio. If you end up with one of those characters on your team, then it isn't fun because they kill all the targets before you get a chance. Again, it got to the point that I just started leaving the game because it wasn't worth my time to continue. * The more you play the higher your level. The higher your level the more likely you are to go up against or to be teamed up with supernatural avatars with magic weapons. So the game quickly degrades the longer you play. I got to level 34 or 35 and it just wasn't fun anymore. Which may explain why you don't see many characters in the 30's or 40s, but you see a ton of level 51 players who are all in the pay to play crowd. * Many of the avatars and weapons are realistic either from a military, law enforcement SWAT, mercenary, or just plain tough guy perspective. But then they add in characters like the Joker, Neo, some mexican bandito, aliens, or some little asian girl in a schoolgirl outfit, etc. Give me a scenario where I can go into a sniper / combat situation with realistic avatars / characters and it is about my skills and abilities, not the magic weapons they purchased. * You have no control over who you get teamed up with. My game style and performance depended on a high kill ratio. I would often kill 5-10 opponents in a battle (sometimes as high as 15 if they weren't very good). Unless I was going up against a supernatural avatar, I'd usually end the battle without dying. A tough game would be 2-3 deaths. And yet, my win ratio was negative (I lost more games than I won) ... because I'd be teamed up with players with far more deaths than kills. Bottom line, the game became for frustrating than fun.
1,025 people found this review helpful
A Google user
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This game is great, don't get me wrong. That's why I'm keeping the rating high. However..Still can't go prone. Needs new maps. Mostly shooting bots. Rewards are few and far between, even with the battle pass. Upgrades? Forget it. Either you haven't enough money or gold. I killed 34 players, yet our team only scored 9. Don't know how that works. This needs work. If I can help in any way let me know. Looking forward to seeing further updates.
118 people found this review helpful