You are a prism. You bounce automatically off every platform you land on, and the only
thing you control is left and right — one thumb, one decision at a time.
Your colour advances through cyan, magenta and yellow on every single bounce. That never
changes and it is never random, so you always know what you will be when you land. Hit a
platform that matches and you REFRACT: a taller bounce, a longer chain, and a score
multiplier climbing toward x3. Miss, and the chain breaks.
That is the whole game. The skill is not reaction — it is choosing which of the platforms
in reach is the one worth landing on.
CLIMB THROUGH SIX WORLDS
Calibration, Drift, Fracture, Phase, Hazard and Spectrum. Each one introduces something the
one below it never had: platforms that slide, platforms that crumble under you, launch pads,
lethal blades, and phase doors that are only solid when their colour matches yours.
A DEATH IS ALWAYS YOUR FAULT
Every rung of the climb is generated with a guarantee: there is always at least one platform
you can land on, whatever colour you happen to be, and it is always within reach of wherever
you are standing. The level never runs out. You mis-steered.
MAKE THE PRISM YOURS
Earn coins as you climb and spend them on four permanent upgrade tracks, twelve geometric
skins and six trails. Half the wardrobe is bought; the other half is earned by doing
something specific — climbing 800 metres, chaining fifteen refracts, reaching the last band.
BUILT FOR ONE HAND
Portrait only. Drag to steer, or switch to tap-zones or tilt in settings. Play offline,
forever — the game makes no network requests of its own and there is no account to create.
Also: a reduce-flashing setting for anyone who needs the neon to stop moving, and full
support for English, Spanish, French and German.
Prismjump is free. It shows ads, and it sells packs of coins — and because coins buy
permanent upgrades, buying them makes runs easier. That is deliberate and we would rather
say it here than have you find out.
Climb a beam of light. Match the colour, chain the combo, see how high you get.