You do not aim. The grid does that.
EDGE-SENTINEL is a tactical air-defense roguelite. An autonomous interceptor grid engages threats on its own — your job is where it stands, what it prioritises, and when to spend command energy. Read the sky, shape your doctrine, and hold the line across twenty-one authored operations.
HOW IT PLAYS
• The grid auto-fires. Position is your first line of defence.
• Designate a contact to make it grid priority. Later operations add fire-by-group control and manual classification.
• Spend command energy on abilities: interceptor swarms, jammers, flak barrages, overdrive, and a full-arsenal salvo.
• A cupola machine gun answers close-in saturation. A main battle gun answers enemy armour from the flanks — tap a tank to fire on demand.
• Integrity is the clock. Every leak costs it. At zero, the operation ends.
TWENTY-ONE OPERATIONS, TWENTY-ONE THEATERS
Each operation is authored, not generated, with its own threat mix and set pieces.
DOCTRINE
Between operations, take one tier from six paths — rapid fire, missiles, electronic warfare, swarms, hardening, sensor fusion. Focus one or combine them.
THREE DIFFICULTY TIERS
Cadet (assisted), Operator (intended), Sentinel (unforgiving).
BUILT TO RESPECT YOU
No ads. No tracking. No accounts. Nothing collected — your record stays on device. Art, sound, and the adaptive score are generated at runtime.
ACCESSIBILITY
Reduced motion, high contrast, screen-shake toggle, separate audio levels, and classification carried by shape as well as colour.
Hold the line.
The grid fires itself. You command it. 21 operations of tactical air defense.