Run an ant colony and raid the rival hill. Food comes in over time. You pay it to hatch squads at the tunnel you choose, then draw a pheromone trail with your finger: your ants follow the path you drew, all the way to the enemy queen.
DRAW THE TRAIL, SWARM THE HILL
- Drag from a tunnel to the enemy hill. Your ants follow it like a real swarm, never a single line, and leave it to fight what gets in the way.
- Trails use ink, so plan them. They fade when no ant walks them, and you can redraw them any time.
- Short trails are rally points: park a few soldiers at home to guard your queen.
FOUR ANTS, FOUR JOBS
- Workers are fast and haul sugar home when your trail passes a pile.
- Soldiers are tough and shred beetles and raiders.
- Fire ants burn whole groups, shrug off fire and can hit wasps.
- Flyers cross webs, walls and blockers.
ENEMIES WITH ONE CLEAR COUNTER
- Spider guards slow and hurt ants inside their web: route around them.
- Stag beetles block the path: send a group of soldiers.
- Cockroaches steal your sugar: keep a few soldiers home.
- Wasps dive from the air: only flyers and fire ants can hit them.
BOSSES
- Spider Queen: spins web walls and drops baby spiders. Hit her from behind.
- Chef Roach: throws hot pepper and calls cockroaches. Fire ants are immune.
- Basement Rat: stomps, digs new tunnels and runs from big groups.
GROW YOUR COLONY
- 21 hand-made raids in three worlds: the Garden, the Kitchen and the Basement.
- Spend sugar on queen health, food income, hatch speed and per-ant training.
- Cosmetic hats and colours, with no pay-to-win.
MADE FOR QUICK SESSIONS
- Portrait, one-thumb play, works offline.
- English and Arabic.
- Watch an optional ad to double your food, revive your queen or claim extra sugar. A short ad may also appear after a raid.
Draw the trail. Raid the hill.
Hatch ant squads, draw a pheromone trail and raid the enemy hill.