It's a city-builder in the same vein as SimCity BuildIt, with a key difference of a card collection system instead of a goods production chain à la Anno series. It's a spin on the genre, and not wholly bad. The aesthetic and graphics are charming and stylized enough, and ran smoothly. There isn't much world building nor a narrative, and various stats and mechanics are ill-explained. At its current state, it's a little bare-bones. Playable, colorful, enjoyable, and as of this review, forgettable.
40 people found this review helpful
very fun building/city management game. the only issue I have is with the smoothness of operation. Example, when scrolling around the city a lot of times it will keep selecting random buildings. I've played games like this before (Megalopolis, SIM Build Tycoon) and have never had these issues. Also, not sure if it's supposed to happen, but wlafter collecting from a building event, when trying to immediately start another, it backs out of the event selection several times.
14 people found this review helpful
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Fun, user-friendly, cross-platforn, and for at least an hour it isn't predatory. After playing for a fee hours, I do wish it moved a little faster, it was a little more forthcoming about my having things ready to be upgraded, and that the option existed for me to fix the framerate (which is a lot lower than it needs to be).
3 people found this review helpful