The witch Morwenna Gray has sealed the parents of Hexopia in cursed stone. Only you can set them free.
Place clusters of baby animals onto the honeycomb board. Complete a line and it shatters the curse, freeing a trapped family. It is a cozy storybook puzzle adventure that is simple to learn, gentle to play, and made to be finished.
A STORYBOOK YOU PLAY
Fifty hand-painted levels across ten chapters, each with its own biome and mood. Eleven narrated cutscenes with original voice-over carry the rescue from the first curse to the final reckoning, backed by an original score for every world. Reach the boss levels and the witch fights back. Best of all, it is a story that actually ends.
COZY, NEVER CUTTHROAT
No timers, no lives, no energy meters. Take each puzzle at your own pace, rotate and place pieces freely, and if you ever get stuck you can retry for free. Along the way you earn gentle helpers like the Bear's Hug, the Duckling's Dash, and the Wishing Star.
TWO WAYS TO PLAY
Story mode is the full fifty-level rescue campaign. Arcade mode adds endless random runs and custom boards for a quick, relaxing session any time.
MADE WITH CARE, AND IT RESPECTS YOU
No ads, ever. No tracking, no analytics, no accounts. Nothing about you is collected, and your progress stays on your device. Hexopia plays fully offline. Start with the opening chapters, then continue the whole adventure with a single one-time purchase. No subscriptions.
Rescue every family from the witch's curse, one painted line at a time.
Rescue every family from the witch's curse, one painted line at a time.