Players control a cavalry commander, leading four legions (one cavalry legion, two infantry legions, and one crossbowman legion; the number of soldiers in each legion increases with level) in battle. The enemy legion has a similar configuration. Victory is achieved by annihilating all enemy legions or killing the enemy commander; conversely, defeat is achieved when all friendly legions or the commander's health reaches zero.
Players can control individual legions to move, fight, and retreat. For example, they can deploy troops to intercept enemy legions or use terrain to snipe them. Players can also control the commander's movement, skill attacks, and lead the entire army in charges and retreats. There are strengths and weaknesses between unit types, but these adapt to the environment.