PULSE is a one-touch neon climber. Match the colour. Do not stop.
Your ball falls. One tap sends it up. Every ring above you is split into colours, and you only pass through the part that matches the colour you are. Time the jump, change colour, keep climbing. It takes five seconds to learn and a long time to master.
HOW TO PLAY
Tap to jump. Hold to glide. Match the ring colour to pass. Miss it and the run ends.
FOUR WAYS TO CLIMB
• Classic — one endless climb, one high score to beat
• Zen — obstacles cannot kill you. Just climb, breathe and see how far the neon goes
• Sprint — race a target height. Every second counts
• Daily Challenge — a new course every day, built from the date itself, so every player in the world climbs exactly the same one. No server, no account, no waiting
27 KINDS OF OBSTACLE
Spinning rings, slider gates, quarter-step clickers, bead orbits you thread through, chompers that swing across the path. A new kind arrives on almost every early pass, and the weekly spotlight makes one of them pay bonus coins all week.
KEEP COMING BACK
• Daily missions, three new ones every day
• A day streak that pays more the longer you hold it
• Achievements across every mode
• Coins you earn by playing, spent on new ball skins
• A golden record line in the sky marking your best climb
• Full stats: best score, best chain, highest climb, fastest sprint
BUILT TO BE FAIR
• Plays fully offline. No account, no login, no sign-up
• No forced ads. The only advert is one you choose to watch to continue a run
• No in-app purchases. Every skin is earned by playing
• Available in 11 languages
Neon colour arcade at its purest: one finger, one rising ball, and a colour that has to match. How high can you climb?
One tap to climb. Match the ring colour or fall. A neon reflex arcade game.