Astonischika – Pixel RPG

Content rating
Everyone 10+
10+
Downloads
Content rating
Everyone 10+
Fantasy Violence, Mild Blood
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About this game

Astonischika is a lovingly hand-pixeled, turn-based party RPG. Build a squad from 7 classes, climb a map from the bottom up, and fight row by row to the boss — left versus right, turn by turn.

★ 7 hero classes
Warrior, Mage, Cleric, Rogue, Vampire, Thief and Druid — each with unique skills, key attributes and signature weapons. The Thief robs enemies and executes the wounded, the Vampire drains life, the Druid heals over time and calls down area lightning.

★ 100+ enemy types
Mythical creatures, beasts, undead, elementals and demons — with magic, stuns, poison, burn, debuffs, life drain, healers and area attacks. Seven different end bosses that scale with you.

★ Deep equipment system
A full paperdoll (weapons, shield, helm, armor, belt, boots, 2 rings, amulet). Every drop rolls random stats — no two items are alike. Class restrictions (mages wear cloth only), two-handers, dual-wield, and a side-by-side compare when equipping (green better, red worse).

★ City hub & barracks (roguelite)
Your squad persists between runs. Recruit as many heroes as you like, park them in the barracks sorted by class & level, gear them up, upgrade skills at the trainer, and shop at the smiths, armorer and apothecary.

★ Bonus & luck
Treasure chests with fail/normal/jackpot, dice and shell mini-games against NPCs, and boss loot chests with guaranteed rewards.

★ Endless progression
Each map you clear makes the next dynamically harder (Ascension). Heroes level all the way to 9999.

★ Accessible & bilingual
Full TalkBack/VoiceOver support, German and English. Plays completely offline.

Assemble your party, grab the loot, and ascend!
Pixel party RPG: pick heroes, turn-based fights, loot, a map full of danger.
Updated on
Jul 28, 2026

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
  • No data shared with third parties
    Learn more about how developers declare sharing
  • No data collected
    Learn more about how developers declare collection

What’s new

• New: difficulty setting
• Four levels: Easy (default), Hard, Demanding and Insane
• Switch any time — your save stays untouched
• On Easy everything plays exactly as before
• Bonus fields no longer block the way: lose one and you move on empty-handed
• The boss therefore always stays reachable