Every board is one broken line. A source on one side, a target on the other, and a grid of pipe tiles lying the wrong way round. Tap a tile to turn it clockwise, hold it to turn it back, and keep going until the current runs all the way through. No timer breathing down your neck, no lives to lose — just you and a knot that wants untying.
IDELOOP is a rotate-the-pipes puzzle built for one hand and short sittings, with enough depth that the late boards will genuinely stop you.
FOUR MODES
• STORY — 40 hand-tuned levels across four chapters: UPLINK, THE OLD EXCHANGE, STATIC and THE CORE. Each chapter opens and closes on a story card, and the grids grow, branch and fill with noise as you go.
• QUICK PLAY — endless boards at four difficulties, from Easy to Expert. Keep a run alive and your streak bonus grows with it.
• DAILY — one board a day, the same one for everyone. Come back tomorrow to keep the streak.
• DUEL — two players, one phone, split screen. Same board, both halves, first to close the loop takes the round. No second device, no internet, no account.
EVERY STAR IS EARNED
The par for a level is not a guess. The game solves every board for the genuinely shortest route before you ever see it, so three stars means you found the best solution that exists — not merely a good one. Stuck? Spend coins on a hint and the board will point you at the next tile.
SPEND YOUR LINKS
Clear levels to earn LINKS, then spend them in the shop on five tile palettes and five backdrops — carbon, gold, neon, candy, midnight, vault, circuit, sunset. Hints cost coins too, so every purchase is a small decision.
PLAYS ANYWHERE
• Completely offline. The game never touches the internet.
• No ads. Not a banner, not a rewarded video, nothing.
• No in-app purchases. Coins are earned by playing, and that is the only way to get them.
• No account, no sign-up, no e-mail, no permissions requested.
• Nothing is collected about you. Your progress lives on your device and stays there.
BUILT TO FEEL GOOD IN THE HAND
Graded haptics tell you what happened without looking — a light tick when a tile turns, a firmer one when it joins the live line, and a solid thump when the loop finally closes. Bold ink-and-magenta art, heavy outlines, everything readable at a glance on a small screen.
Turn the tiles. Close the loop.
Rotate pipes, connect the loop — offline puzzle with story, daily and duels.