Every basket shows a number. Then the number disappears.
OUN is a game of aim and memory. Land exactly the right number of balls in each basket — not one more. The target is shown when the level opens, then it hides. From that point on, counting is your job.
ONE BALL TOO MANY ENDS THE LEVEL
There is no credit for overfilling. The discipline is knowing when to stop.
PHYSICS YOU CAN READ
Balls bounce, roll and wedge. Walls travel, shapes turn, baskets vanish and come back. Boosters throw the ball forward, magnets bend its path. Nothing is random — the same throw does the same thing every time, so a miss is something you can learn from.
68 HAND-BUILT LEVELS
Not generated. Every level was drawn and tested by hand, growing from a single still basket into moving, rotating, disappearing arrangements.
FOUR POWERS, USED SPARINGLY
REVEAL brings the hidden numbers back. X-RAY shows what each basket has taken so far. FREEZE stops a ball in mid-air. SLOW gives you back some time. You only get a handful — spend them where they matter.
PLAYS OFFLINE, NO ACCOUNT
No sign-up, no login, no social wall, no energy timers between you and the next throw. Open it and play. Eight languages.
Made by CGO, an independent studio. One game at a time, built and tested by hand. Write to support@oungame.com and a person answers.
Every basket shows a number, then hides it. Land exactly that many.