The Android Mobile Development fundamentals are explored, with Kotlin language, through up-to-date code and last libraries:
5. Have fun in learning
4. Follow the good practices
3. Challenge yourself with concrete coding
2. Build a complete mobile application
1. Master the Android essentials with quizzes
0. Ready to take external exams and job interviews?
Exclusively available on Google Play and entirely coded with Kotlin language,
« Kotlin For Android » is more than a show case of the most popular Android development.
|> Start Coding in Kotlin:
Learn Kotlin language by developing a cool and fun Android app.
Note: Kotlin is a modern statically programming language,
allows you to write better faster and stronger Android apps.
|> Design an UI:
Learn to use native graphic components with Material Design rules.
Glossary: UI stands for User Interface.
|> Learn Android SDK:
Build a complete mobile application with Android Studio.
A pathway is proposed through 12 topics.
What is Kotlin?
A. It is an Android framework
B. It is a famous library
C. It is a modern statically programming language
D. It is an integrated development environment
Like a game who you are the hero, all the topics, except the first two, can be read in disorder.
/!\ The 12 topics can't be unveiled into a single list because "word blocks and vertical/horizontal word lists" is a common violation of Google Play policy!
* 101 Android *
Learn Android by creating a first project with Android Studio.
In this topic, the essentials on Android world, environment development and programming concepts are exposed.
Moreover master the quiz proposed at the end of this course!
* Kotlin and Advanced Kotlin *
Learn Kotlin language by developing an Android app around the beach universe.
To improve your skills, one of the proposed challenge is:
to code a custom view with magic balloons.
* Native User Interface *
An advice to be in line with Material Design rules:
Just use native component!
Note: Material Design is an adaptable system of guidelines for phone, tablet and laptop. It is design rules, in 3D with materials, for UI components to ensure a continuity for user.
This session contains a User Interface Cheatsheet, some best practices to construct suitable UI and resources tips.
* Menus *
Menus are essential to build a complete app.
From user interface to architecture, this course explain how to deal with navigation graphics components.
* RecyclerView *
RecyclerView is the key to present an item list, it works with an adapter to automate the displaying.
Adapter concept is deepened according to:
+ How it bridges the gap between data and view?
+ What kind of view works?
The challenge is to display a list of the most beautiful beaches.
Note: It is possible to optimise this development (list display) with Compose.
* User Settings *
User Settings is the beginning to save persistent data, it works with preference library, or with the DataStore library, from Jetpack, for integration into a MAD (Modern Android Development) architecture.
In all cases, it is about reading and writing key-value pairs, recoverable even after closing the application.
* DataBase *
The local database in mobile app is a good practice to manage offline connection.
This topic provide information on the way to store data with Android file storage or SQLite db.
The challenge is to save some beach in local db using Room library.
* HTTPS Communication *
HTTPS Communication is present in all complete mobile app.
Notion in Client/Server environment are introduced to better understand the mobile client role.
In this topic, the challenge is to get information about countries from a third part, by using the popular Retrofit library.
* Publication *
To never hear the end of Kotlin For Android App: I'm writing a success story. "The truth about the mobile application affair"