I loved it. I wish there was a story like this except you were actually a child of one of the Greek gods
Great but needs more I really really enjoyed this game. There's just one down side, and it's length if you play it like I did you become wrapped up in the story and spend half your work day on your phone. I think it took me right around 6 hours to complete.and I was so disappointed when the end came, that I just wanted there to be more. Like how do I rule my kingdom, what mystery do i find in the far east, can I cheat on the queen with my demi god companion. So second season would be nice maybe with a million words, if possible
A satisfactory attempt at a Greco-Roman style epic Champion of the Gods feels ambitious at times, with a fresh break from the slew of contemporary CoGs. But it never quite hits the world-changing notes the introduction promises. It's got the makings of a gorgeous setting, ironically hamstrung by the 'destiny' plot, which offers railroading and a whimper of an ending if you dare to verge from the obnoxious pre-determined plot. But it does merit a try for the interesting lore, and a story that really could have been an epic without the railroading.
I loved it This was a wonderful story, and one that I am likely to replay many times to see all of the possible outcomes (though i believe that I finished with the best possible one the first time by favoring the gods and weavers, if pragmaticly and by taking the merciful path) i find that the story plays out best if you carefully review your options and make sure your choices are tailored to your abilities and those of the people with you, protect them and they will do likewise. I am very happy with the outcome~
Good! It's a really great game, but felt like it had less replay value than some of the others. Ended earlier than I expected, not sure if that's for a sequel. Couldn't really see that many different choices, except perhaps swapping the mountain pass for a forest, or father's death for mother's perhaps. Try Choice of Romance, even better imo.
Good one, did choices matter? I like it much. The game kept challenging my skills alignments which was good. Concepts explained early in the game are seen or used later, fun. It often asked for my opinions with little or no feedback on them though, which made the feeling of linearity a bit more pronounced.
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