The Bloom grew over everything: cars, houses, vending machines, even the old toy fort. Now walking fungal Sprouts roam a land that looks like a hand-painted model set. You lead the strike squad of the Last Convoy, a rescue column racing to the Seedvault, where the cure is kept.
Drag to steer. Pick your lane. Grab bigger guns. Hold the line.
🛣️ PICK YOUR LANE
The road splits. Shoot a weapon crate open for a minigun, a rocket launcher or a helicopter gunship, or march through a row of gates to grow your squad. Crash into a crate you didn't break and it costs you troops.
🟡 MATH GATES
Plus, minus, times and divide. Yellow gates grow your squad, purple ones shrink it, and red-framed gates lose value every time you shoot them. Shoot gates to make them count up, chain them for huge multipliers, and when your squad is full every extra soldier powers up your guns instead.
🧱 HOLD THE LINE
A horde of hundreds marches down the road at you, sometimes led by a towering Giant. Sweep your guns across the road and call in airstrikes before they reach your squad.
👑 TEN UNIQUE BOSSES
A fungus-grown excavator, a singing three-headed choir, a giant truffle hound, a haloed Deacon, a toy-exosuit Colonel, a towering Gardener, a Ferryman on his boat, the frosty Cold One, the Broadcaster in his radio tower, and the Bloom Heart itself.
🗺️ HUNDREDS OF LEVELS ACROSS 10+ DIORAMA WORLDS, WITH MORE TO COME
Suburbs, downtown, jungle ruins, a red desert canyon, a volcano rim, farmland, a tropical beach, a frozen pass, a neon city and a fortress in the sky. Each World brings a new twist: conveyor belts, narrow docks, ice and blizzards. New Worlds and levels are on the way.
♾️ ENDLESS ROADS
Clear a World with 60 stars and its endless road opens: how far can your squad get before the Sprouts overrun it? Your best distance is saved for every World.
📅 SOMETHING NEW EVERY DAY
A daily reward that grows over a 7-day streak, and a daily challenge with a twist: a giant horde, tough Sprouts, half a squad, the gun of the day, double time or no airstrikes.
🔫 SIX GUNS AND A COMMANDER
Rifle, SMG, shotgun, flamethrower, minigun and rocket launcher. Upgrade damage, fire rate and range, and level up Sgt. Mara Voss: a bigger squad, stronger airstrikes, more coins. Earn star chests and goals along the way.
⭐ FAIR TO PLAY
No energy, no timers, free retries and no purchases at all. Earn coins and spend them on upgrades. Ads are optional: watch one only when you want a prize wheel spin, a revive or a doubled daily reward.
Bright, charming and kind: no blood, no gore. Just a tiny convoy with a big job.
Pick your lane, grab bigger guns and hold the line against the Sprouts!