Rhythmsmith 1.0 – the first full release is here!
You start in a small village smithy with one anvil and one apprentice. You forge every piece yourself: the iron cools as the notes fall, and the closer you hit the beat, the better the blade, horseshoe or helmet turns out.
RHYTHM THAT MATTERS
• Two lanes, one anvil: strike when the note reaches the anvil
• Chords, winding snake notes and golden master strikes
• Every item has its own "forge song"
• Common, Fine or Masterwork – your hands decide the quality
FROM WORKSHOP TO ESTATE
• Orders from the villagers, repairs, regulars with their own stories
• Daily masterpiece and weekly guild contest
• Guild exams: from Apprentice to Journeyman, Master and Grandmaster
• Six legendary armor sets, collected piece by piece
• A smith's estate with woodcutter, charcoal kiln, mine and smelter – it keeps working while you're away
• Rare metal inlays: copper, bronze, gold, moonsilver, dragon iron
BUILT TO LAST
• A mastery tree of nearly 500 nodes, explored generation after generation
• In each new generation your apprentice becomes the master and carries on what you burned in
• An apprentice who grows with their own skill tree
• Daily quests, a weekly chest, master and legendary achievements
FAIR PLAY
• No pay-to-win: gems and ads buy cosmetics and patience, never power
• No dead ends: there is always something to forge, even when you run out of ore
• Progress continues offline
Made by one developer. I read every review. Happy forging!
Forge to the beat! A rhythm game with a workshop, an estate and a family legacy.