Genre: Offline Physics Slingshot and Orbital Puzzle.
Gameplay: Single-player celestial probe launcher with real-time gravitational simulation.
- Slingshot launch mechanic using backward touch drag to aim and release cosmic probes.
- Real-time gravity simulation calculating Newtonian gravitational pull from planetary bodies.
- Trajectory prediction dots displaying simulated flight path prior to probe release.
- Orbital resonance capture targets requiring probes to establish stable planetary orbits.
- Void Sentry hazard entity operating an autonomous three-state finite state machine.
- Three tactical power-up abilities: Quantum Phase, Gravity Inversion, and Probe Duplication.
- Score multiplier system increasing rewards for consecutive successful resonance captures.
- Particle system rendering rocket plumes, resonance rings, and collision impact bursts.
- Screen shake and haptic feedback on gravity slingshots and probe collisions.
- Procedural audio synthesizer using Android AudioTrack generating launch and orbital tones.
- Hardware-accelerated splash screen with emblem scaling and fade transitions.
- Main menu screen displaying cleared sectors and resonance records.
- How-to-play screen explaining pull-back launch controls and gravitational mechanics.
- Settings screen with toggles for audio sound effects, background music, and haptics.
- Heads-up display showing remaining probes, sector targets, score counter, and pause trigger.
- Pause overlay dialog offering resume, restart sector, settings, and menu exit.
- Level complete screen showing star ratings, probe bonus scores, and sector progress.
- Game over screen displaying sector summary, total score, and restart option.
- About screen displaying version 20.20.20 and offline privacy policy information.
- In-memory session storage without SharedPreferences or network communication.
- Pure native Java architecture using SurfaceView, Canvas, and standard Android XML layouts.
Physics slingshot puzzle game where you launch probes into orbital resonance.