Dicetron is a roguelike built on Yamb, the Balkan dice game. Roll six dice, fill a scorecard, and build an engine strong enough to beat 15 rounds and five bosses.
Each round gives you three rolls per turn and two columns to fill: one free, one with a rule that changes every round. Hit the target score to move on. But every zero is a cross, and three crosses end your run.
Between rounds, spend what you've earned in the shop:
• Echoes: scoring boosts that level up
• Relics: permanent rule changes, like an extra roll
• Masteries: stronger rows
• Die enhancements: Heavy, Glass, Fuse, Prism and more
• Consumables: nudge a die, reroll, or erase a cross
Every third round is a boss round, and each boss bends one rule. The Freezer locks a die, the Warden blocks rows, the Miser takes a roll away.
• A full run in 15–30 minutes
• Hands-on tutorial
• Hard difficulty unlocks after your first win
• Plays fully offline
• No ads, no accounts, no purchases
A dice roguelike: build combos with echoes, relics and masteries. Beat 15 rounds